Originally posted by
So yeah, as the title suggests, this would not fix the afk and leech problem StW has had lately, but it could help in a lot of situations.
I suggest that when a player goes down, there is no longer a timer that automatically respawns you at the start. Rather, the player MUST select to use a life, or to go back to the start. If the player does not choose anything, for maybe 2 minutes(?), then they get kicked from the game.
Going a little bit further, if a player is kicked from the game in this manner, they get a temporary ban from public games. For 15 minutes, their matchmaking will force them into private games.
We know that this has been a huge ask from the community. We recently made some changes to address lower level players entering higher level zones in hopes of correcting SOME of the problems (This was a huge concern / cause of AFKing & Leeching)
However, we did more harm than good with and reverted the change. We initially had a new version coming in 3.6 but decided to hold it since it still didn't address this issue.. We're still working on the best way to address AFK / Leeching / Griefing. This is a system we NEED to get right and we're working hard to iron it out.