x4 @ 350v
Yes, it's a people delivery llama. Just make your purchase and move along. Contains at least 7 people. Somehow.
Expires in 14h 43m
We wanted to get out and let you know some features on our immediate plan of action, with the goal of beginning to address the issues you have surfaced!
Let us know your thoughts or any suggestions/feedback you have :D
"Everything is RNG gated including heroes you can play. When you finally do get something decent, RNG determines the bonus stats as well. So you have RNG (llamas) upon RNG (loot from llamas) upon RNG (bonus/random stats on loot)" - /u/Dustin1280
“I have just played for around 2 hours, yes I get the in-game stuff. But out of game.. what the hell is going on I am literally so confused I don't understand it.
Collecting survivors? how to change characters, how to use the weapons a Llama gave me, it's utterly confusing and there was somebody watching me play who was just as lost.” - ParaPlays (Forums)
"One of the major complaints is people get bored after a while because the game is repetitive. I mean the first few dozen hours the missions do follow several missions types(Rescue survivors, Destroy Encampments, Atlas, Retrieve Data, Ride the Lightning).." - /u/mog0war
"The game is unfinished, which means that progression is relatively pointless - you can enjoy the game equally as much at all power levels." - /u/REXnor
Originally posted by DaviidMarshall
Couple of questions;
Is the PTR going to be PC Only?
Will there be umbrella skins in the future?
Over time, will you be adding more of the weapons from Save the World to Battle Royale?
Is there any plans for different maps? Weather effect?
Last one - Are you doing any Christmas themed stuff for BR like you did for Halloween?
Thank you guys again for the amazing support on this game!
Got Questions? Let us know for next time!
Originally posted by odkfn
Not to jump on the EA hate train, but you really are at the opposite end of the spectrum.
You’ve released a very fun free game with OPTIONAL in app purchases that don’t affect performance.
We all really appreciate it!
We appreciate you!
We will continue to work towards bringing all players across all platforms the best possible play experience they can have. Keep on being great at telling us your feelings and reporting bugs so we can continue improving!
Ya, this is most certainly my wallpaper now. I really love this art style you chose, well done!
Get ready to board the battle bus at DreamHack this winter (Dec 1-3). We’ll be travelling to Jonkoping, Sweden to host a series of Fortnite Battle Royale community competitions - so prepare to take down opponents, build your way to the top, and win awesome prizes!
At DreamHack, everyone with a BYOC seat will be eligible to join the solo or duo tournament. Qualified players from both days (Friday and Saturday) will be able to compete for a larger prize pool on Sunday. No sign-up required: just join the DreamHack Official Discord server, select the Fornite Battle Royale channel, and receive instructions there!
On Friday and Saturday, admins will host a number of games between the times stated above. The results from those games will be displayed onto a dedicated DreamHack solo or duo leaderboard, which are ranked by a point system that rewards both placements and actions. On Sunday, players who have qualified will compete in a 5 game series to determine the final winners of solo and duo mode.
Everyday the top players will be rewarded with cash prizes - with the prize pool totalling up to 12,000 euros. At the end of each day, the results will be announced on discord and displayed on the official leaderboard at the venue.
Pack your battle gear and see you all in 2 weeks!
Originally posted by siva115
This is a relatively new thing, it didn't use to be like this so I'm confused as to why it's still this way for the past few patches. Picking up items didn't use to feel like such a chore in the early game and now in the early game scramble for a gun after opening a chest there's a very frustrating lag.
Am I crazy or was this not the case 2-3 patches ago?
We feel it too. We're looking into it. Sorry!
Originally posted by Chicosdad
Thank you for being so awesome. An issue/bug/possibly intentional characteristic is brought to the attention of your community by a player, and you respond in a timely and honest manner. Amazing. Take my money damnit. It's because of this kind of behavior that I went from only playing BR and actually bought the PvE side. Which I have to say is amazing. The depth and detail is phenomenal. So I'll say it again, thank you for being awesome.
Hey thanks we love to hear this -- we all play the game so much and just want it to be the best it can be for everyone. Keep being brutally honest and creative with constructive feedback and the game will keep getting better.
Originally posted by JDFive
Wow, that is absolutely huge. I dont know how I feel about it. Storm already damages you, and some players get screwed landing as far as possible, so for them to run all the way to the circle and have them be revealed, if they happen to fail to make it into the storm, would suck.
As soon as I am out of the storm, Im very vulnerable to enemies possibly behind me and in front of me, and Id need to be healing lost health. Its punishing enough.
Ive never had a huge issue with people hiding in the storm. If I got killed from the storm its because I had just ran out of it, and wasnt paying attention, which should be my own fault for not expecting others to be in the storm with me.
If this is their intention, then I think a “Enemies In Storm” displayed on your HUD would be a much better compromise
This wasn't an intentional change, just an odd side effect of how we allow spectators to also see the storm. We'll be fixing it in an upcoming patch. Beware of storm ambushes until then!
Originally posted by HansInMyPans
For those who don’t know, when safely inside the circle you’ll see lightning bolts hitting the ground. This is a que that a player or squad is in the storm and you can rush that wall of the circle and trap them as soon as they reach safety.
As an aggressive player I really enjoy it, but I’ve heard a number of complaints from the squads that like to ride the edge of the storm near late game.
Just curious on what everyone thinks!
This is not intentional and we'll be fixing it. The bug was introduced when we added support for spectators to view the storm FX. Stay safe and watch out for ambushes when exiting the storm!
Originally posted by biinjo
Posting on reddit: get in touch with community managers who care and want to do damage control
Posting to support: wait for support staff whos sole job it is to answer questions of complaining teenagers all day.
Our customer support team handle an incredible amount of tickets each day. I sincerely apologize for the wait! We are trying to address everyone's concerns as soon as possible. If you are looking for more context on support response times, you can check out our support center here. Customer support is looking into all of the tickets that were pmed to me now.
Originally posted by GodmodeOG
I am experiencing so much frustration because of this with any of the snipers, when you're close to anything and try to peek and aim, your crosshair moves upwards for some reason and I can't quick-peek.
Could there be any possible fix from Epic Games side please? It would make everyone so happy
Thank you for your time everybody, have a nice day :)
I think we already have this as a bug we're investigating, but I'll double check to be sure. Thanks for the report!