Mission Alerts

Stonewood

Expire in 4h 47m

9 flash_on Ingredient: Active Powercell (x2)
9 flash_on Mini Reward Llama
9 flash_on Hero XP (x750)
5 storm mutations active

Plankerton

Expire in 4h 47m

28 flash_on Pure Drop of Rain (x7)
34 flash_on Schematic XP (x1700)
34 flash_on Hero XP (x1900)
8 storm mutations active

Canny Valley

Expire in 5h 28m

46 flash_on Lightning in a Bottle (x5)
52 flash_on Schematic: Scythe (Uncommon)
52 flash_on Schematic: Floor Launcher (Uncommon)
9 storm mutations active

Twine Peaks

Expire in 4h 47m

88 flash_on Survivor XP (x3350)
100 flash_on Survivor XP (x4800)
100 flash_on Lightning in a Bottle (x15)
10 storm mutations active
Stonewood: New missions in 17m
Plankerton: New missions in 17m
Canny Valley: New missions in 20-30 minutes
Twine Peaks: New missions in 17m

Daily Llama

Six Pack Llama

x10 @ 540v

It's like six Upgrade Llamas in one! Lots of items with a high upgrade chance.

Expires in 20h 36m

Originally posted by TrapTarzan

How are we getting refunded for the loot chest glitch?

We are working through the technical aspects, but plan to roll it out next week. More messaging will follow Monday with specifics on timing. Thanks for your patience, we will be making good for those folks!

Originally posted by ImDestroyer

Have 892ms ping in Europe server I live in England and my wifi speed is solid 40mbps. Anyone else experiencing the same?

Can you check cloudping.info for your ping to London and Frankfurt locations?

Originally posted by inno_func

Isn't there a punishment yet? I thought they're punishing teamkillers. Hopefully you reported them. That sucks.

We punish reported repeat offenders with temporary bans (3-7 days).

Originally posted by RatedOld

I know, I know, it takes 10 seconds to manage inventory on consoles. I’m not complaining, but it would be more convenient if it would swap the items like it does on PC instead of going out of hot bar and having to re equip it after it’s been replaced.

We have some changes coming to inventory UI in December... I would hope they are an improvement - we will iterate if they are not ;-)

Battle Royale Ps4 cursor
Originally posted by TrueFirefox

Is their any plans to fix the no cursor issue when using kb and mouse on ps4? Also keep the hate comments to yourself I dont care if your against kb and mouse, it is a intended feature by devs

Let me dig into that.

Originally posted by redeyemaster

So when will the chest bug compensation roll out and what can we expect?

Will it be the missing items or something else?

We are currently talking through technical details - currently aiming for early next week as it is a fairly large undertaking.

Originally posted by mp2145

Serious question about the definition of "malicious" team killing: I play duos and squads exclusively with friends and if one of us is downed running in the storm, we've killed them to consolidate loot for those who will make it out. My teammates did the same to me on my request when i wasn't gonna make the zone. It's happened I think 3 times total over a few hundred games and neither time was "malicious" within our group. Are any of us at risk for getting banned for it? Will punishment or bans be determined solely based on user reports or do y'all track in other ways? (I understand if you don't reveal specifics of how you track it, more trying to get a better understanding of it). Thanks for all the work y'all do!

Can't be super specific for reasons you stated, but we are always working to improve in this area! Currently only targeting those bad intentioned and serial team killers.

Originally posted by MrPopoTFS

We appreciate you!

Originally posted by SwitchRedditor

Thank you.

Thanks for hanging in there with us. We'll get there!

How’s it going Fortnite friends,

We will be deploying a hotfix on Nov 20, around 9:00am Eastern Time in order to airdrop in the Silenced SMG ... and more! This hotfix will include a number of balance changes as well. What a pleasant surprise!

There will be no downtime and players will not be interrupted mid-match, so expect a silky smooth transition. Please keep an eye on our twitter for immediate updates.

Did someone say ... balance changes?

That’s right! Hotfix notes below:

  • Enabled Silenced SMG
  • --Can be found as a Common, Uncommon or Rare variant.
  • --This new SMG is Suppressed, making it the quietest weapon in the game.
  • Assault Rifle accuracy increased.
  • --ADS accuracy benefit increased by 33%.
  • --Accuracy penalty per shot decreased by 20%.
  • --Accuracy reset speed increased by 20%.
  • --Recoil reduced by 30%.
  • SMG damage increased from 12/12/13 to 14/15/16 for all rarities.
  • SMG magazine size increased from 25 to 35.
  • Tactical SMG damage increased from 14/15/16 to 16/17/18 for all rarities.
  • Adjusted SMG/Tactical SMG environmental damage to match base damage.
  • Rocket Launcher reload time increased by 10%.
Originally posted by redeyemaster

Not particularly; but I was pointing out they still haven't been totally MIA.

We've been averaging about 1 video every other week or so with the exception of being closer to EA launch where we got them weekly for awhile.

I still want to see them have more STW social media presence and maybe hire someone to be active on their forums.

I agree we need better coverage. We're actively hiring more community folks to make sure this happens. We'll bring on another community manager and several additional community coordinators over the next couple of months.

Originally posted by Aki-Akane

Survival <3.
Everything's good in those news, but I don't see (might have missed? Didn't really have time to read carefully) anything about the reroll system. Isn't it coming in december?

<3

If you're referring to the weapon condition stuff, Darren had mentioned that in our previous dev update, but its something we are still working out final design for and into a proper state for you folks!

Rest assured, Ill update you folks when we have a more concrete roll-out on that feature.

Heya folks,

We wanted to get out and let you know some features on our immediate plan of action, with the goal of beginning to address the issues you have surfaced!

Let us know your thoughts or any suggestions/feedback you have :D

Originally posted by DaviidMarshall

Couple of questions;

  1. Is the PTR going to be PC Only?

  2. Will there be umbrella skins in the future?

  3. Over time, will you be adding more of the weapons from Save the World to Battle Royale?

  4. Is there any plans for different maps? Weather effect?

  5. Last one - Are you doing any Christmas themed stuff for BR like you did for Halloween?

Thank you guys again for the amazing support on this game!

  1. Yes, initially. But we'd love to run some kind of PTR on console as well
  2. Not yet determined
  3. Hopefully
  4. Yes, but we're improving the current map first
  5. Come on now, do you really want us to spoil all of our surprises? :)

Got Questions? Let us know for next time!

Originally posted by Scrw_Vwls

/u/JustMooney1 still having this issue...are you guys addressing it?

An associated cause of this may be network latency, if you're still seeing the message try resetting your connection!

Originally posted by odkfn

Not to jump on the EA hate train, but you really are at the opposite end of the spectrum.

You’ve released a very fun free game with OPTIONAL in app purchases that don’t affect performance.

We all really appreciate it!

We appreciate you!

Originally posted by adsy-mac

With and without text

Love it.

We will continue to work towards bringing all players across all platforms the best possible play experience they can have. Keep on being great at telling us your feelings and reporting bugs so we can continue improving!

Ya, this is most certainly my wallpaper now. I really love this art style you chose, well done!

Originally posted by siva115

This is a relatively new thing, it didn't use to be like this so I'm confused as to why it's still this way for the past few patches. Picking up items didn't use to feel like such a chore in the early game and now in the early game scramble for a gun after opening a chest there's a very frustrating lag.

Am I crazy or was this not the case 2-3 patches ago?

We feel it too. We're looking into it. Sorry!

Originally posted by Chicosdad

Thank you for being so awesome. An issue/bug/possibly intentional characteristic is brought to the attention of your community by a player, and you respond in a timely and honest manner. Amazing. Take my money damnit. It's because of this kind of behavior that I went from only playing BR and actually bought the PvE side. Which I have to say is amazing. The depth and detail is phenomenal. So I'll say it again, thank you for being awesome.

Hey thanks we love to hear this -- we all play the game so much and just want it to be the best it can be for everyone. Keep being brutally honest and creative with constructive feedback and the game will keep getting better.

Originally posted by JDFive

Wow, that is absolutely huge. I dont know how I feel about it. Storm already damages you, and some players get screwed landing as far as possible, so for them to run all the way to the circle and have them be revealed, if they happen to fail to make it into the storm, would suck.

As soon as I am out of the storm, Im very vulnerable to enemies possibly behind me and in front of me, and Id need to be healing lost health. Its punishing enough.

Ive never had a huge issue with people hiding in the storm. If I got killed from the storm its because I had just ran out of it, and wasnt paying attention, which should be my own fault for not expecting others to be in the storm with me.

If this is their intention, then I think a “Enemies In Storm” displayed on your HUD would be a much better compromise

This wasn't an intentional change, just an odd side effect of how we allow spectators to also see the storm. We'll be fixing it in an upcoming patch. Beware of storm ambushes until then!

Originally posted by HansInMyPans

For those who don’t know, when safely inside the circle you’ll see lightning bolts hitting the ground. This is a que that a player or squad is in the storm and you can rush that wall of the circle and trap them as soon as they reach safety.

As an aggressive player I really enjoy it, but I’ve heard a number of complaints from the squads that like to ride the edge of the storm near late game.

Just curious on what everyone thinks!

This is not intentional and we'll be fixing it. The bug was introduced when we added support for spectators to view the storm FX. Stay safe and watch out for ambushes when exiting the storm!