Mission Alerts

Stonewood

Expire in 4h 49m

9 flash_on Ingredient: Active Powercell (x2)
9 flash_on Mini Reward Llama
9 flash_on Hero XP (x750)
5 storm mutations active

Plankerton

Expire in 4h 49m

28 flash_on Pure Drop of Rain (x7)
34 flash_on Schematic XP (x1700)
34 flash_on Hero XP (x1900)
8 storm mutations active

Canny Valley

Expire in 5h 30m

46 flash_on Lightning in a Bottle (x5)
52 flash_on Schematic: Scythe (Uncommon)
52 flash_on Schematic: Floor Launcher (Uncommon)
9 storm mutations active

Twine Peaks

Expire in 4h 49m

88 flash_on Survivor XP (x3350)
100 flash_on Survivor XP (x4800)
100 flash_on Lightning in a Bottle (x15)
10 storm mutations active
Stonewood: New missions in 19m
Plankerton: New missions in 19m
Canny Valley: New missions in 35s
Twine Peaks: New missions in 19m

Daily Llama

Six Pack Llama

x10 @ 540v

It's like six Upgrade Llamas in one! Lots of items with a high upgrade chance.

Expires in 20h 38m

Battle Royale BR 1.9 Patch Notes
Originally posted by Meltingteeth

Thanks for the quick reply. Here are a couple of threads with traction:

Etc. The main complaints are surrounding the "privilege to give you money" and the prices of your goods.


Edited for formatting and commentary.

Thanks for collating this!

Originally posted by TMillo

Any update Dan?

I believe it didn’t actually uncap framerate on Xbox in 1.8.2 and was removed from 1.9 due to miscommunication.

Originally posted by [deleted]

[deleted]

I believe it didn’t actually uncap framerate on Xbox in 1.8.2 and was removed from 1.9 due to miscommunication.

Originally posted by red4573

Hey guys new to the game. I looked around for answers to this but couldn't find anything. So the uncap framerate option was added to the game but when I go to the game settings it doesn't show up for me? I'm on XB1 by the way, I know on the patch notes it says it was for PS4 but it was also added to Xbox too, which even included a screenshot of the Xbox version showing it, but for some reason i don't have that option on my game? any ideas? Thanks

I believe it didn’t actually uncap framerate on Xbox in 1.8.2 and was removed from 1.9 due to miscommunication.

Originally posted by WildCardKSHMR

I was able to select uncapped framerate in 1.8.2 and now the option is missing. Did it move or something? I am on an xbox one x so it should be able to take advantage of that option.

I believe it didn’t actually uncap framerate on Xbox in 1.8.2 and was removed from 1.9 due to miscommunication.

Originally posted by The_Men_in_Boxes

Epic games, can you just give me the date of births and social security numbers of all your employees?

As tempting as that sounds, I will not.

Originally posted by NotMySeventhAcct

UNFORGIVABLE

just kidding love you guys <3

These notes are literally unplayable.

Originally posted by S-LG

Heya folks,

We will be deploying a small patch on November 16 to address a few nasty bugs and crashes.

The PC and PS4 patch will go live at 4:00am Eastern Time, while the Xbox patch is planned to go live sometime around 9:00am Eastern Time. The timing on the Xbox patch is subject to change.

There will be no downtime, but Battle Royale will be temporarily disabled for maintenance when the patch is deployed. All players will need to close and update their clients. For immediate updates, keep an eye on our twitter.

EDIT: Title should read - Patch V.1.9.0.1

Battle Royale - Patch Notes:

Gameplay

  • Fixed an issue which caused raindrops to appear on the screen when one of your teammate's was in the storm but you were not.

Audio

  • Fixed an issue which caused storm audio to persist even after leaving the storm.

  • EDIT: Fixed a bug which allowed players to hear glider and umbrella deployment from great distances.

Stability

  • Fixed a client crash that could occur when a player deployed their glider.

Oh no! TYPO!

Title should read - Patch V.1.9.0.1 instead of Patch V.9.0.1

(ノಠ益ಠ)ノ彡┻━┻

Heya folks,

We will be deploying a small patch on November 16 to address a few nasty bugs and crashes for Battle Royale.

The PC and PS4 patch will go live at 4:00am Eastern Time, while the Xbox patch is planned to go live sometime around 9:00am Eastern Time. The timing on the Xbox patch is subject to change.

There will be no downtime, but Battle Royale will be temporarily disabled for maintenance. All players will need to close and update their clients. For immediate updates, keep an eye on our twitter.

EDIT: Title should read - Patch V.1.9.0.1

Heya folks,

We will be deploying a small patch on November 16 to address a few nasty bugs and crashes.

The PC and PS4 patch will go live at 4:00am Eastern Time, while the Xbox patch is planned to go live sometime around 9:00am Eastern Time. The timing on the Xbox patch is subject to change.

There will be no downtime, but Battle Royale will be temporarily disabled for maintenance when the patch is deployed. All players will need to close and update their clients. For immediate updates, keep an eye on our twitter.

EDIT: Title should read - Patch V.1.9.0.1

Battle Royale - Patch Notes:

Gameplay

  • Fixed an issue which caused raindrops to appear on the screen when one of your teammate's was in the storm but you were not.

Audio

  • Fixed an issue which caused storm audio to persist even after leaving the storm.

  • EDIT: Fixed a bug which allowed players to hear glider and umbrella deployment from great distances.

Stability

  • Fixed a client crash that could occur when a player deployed their glider.
Battle Royale @fortnitegame
That’s no tumbleweed caught in the wind, it’s @Leakyneedslovin! #FNBR https://t.co/fC5UBMxB2E
Battle Royale Storm sound bug
Originally posted by FlippyCR

Theres a new storm caused sound bug wich is really annoying and could ruin lots of games.

When entering the storm theres a new sound playing (wind and thuder at really high volumes) After entering the safe zone however the sound doesn’t dissapear and continues to persist like im still in the storm

Epic plesae fix it because im sure it will cause a lot of rage between players. Also the “storm” volume could be reduced a bit (like it was in the previous release), however its just my opinion.

Wanted to drop in and let everyone know we are aware of this issue and are already working towards a fix. Thank you all so much for continuing to bring these issues to our attention!

Battle Royale @fortnitegame
Sometimes all you have is a pistol, launch pad and a dream. @taglierino makes that dream a reality. #FNBR https://t.co/6beLybihvx
Battle Royale @fortnitegame
Even while infiltrating an enemy base @MrGrimmmmz still remembers his manners. Tweet @ us with #FNBR and your top L… https://t.co/5eEYKWTIDR
We're aware and working on a fix. Thank you for the report!...
Battle Royale Hackers are back
Don't forget to report these players in game, we're constantly updating our anti-cheat. Thank you!...
Originally posted by Swahhillie

Would this be for PC too?

Yea

Originally posted by pyro314

Seriously, why does it take SO MANY STEPS??? If I press B, then X, just go to my trap, I only have one god damn trap, why do I have to pick floor, then pick the trap manually?!?!

Yea, agreed. We've been prototyping a vastly simpler trap system, not exactly sure when we'll have more details to share but it's very promising.

Originally posted by [deleted]

[deleted]

Not on purpose - let me check.

Originally posted by operarian

Kinda unrelated question, but I'm from South America and my ping to the SA servers have never been good. It's always above 130ms, both on cloudping.info and on the region settings. I'm less than 250 km (150 miles) from São Paulo, the ping definitely shouldn't be this high. Pretty sure the issue isn't on my side, as I tested on different machines and different locations, although they had the same ISP. Also I have no ping issues in other games with SA servers. I could call my ISP but I really don't think they're gonna be of any help. Any ideas on what could it be?

Check cloudping.info for your ping to AWS São Paulo.

You can also check lagreport for ISP ratings. That data is for LOL though and they run different data centers.

Fun Fact: The Battle Bus fits 10 people per row.

One of my favorite places has always been the prison. It might just be personal preference, but there always seems to be good loot around there! There...
Originally posted by equASIAN_

Y'all ever gonna buff the current SMG?

Stay tuned...

Originally posted by TheVindicator07

I think it might've just counted 2 games which is weird considering I've played over 200 games and can tell you with at least 1% certainty that I've built far more than that.

you had to have a minimum of 10 games to be sent, so it should have summed them all, though obviously something must have gone wrong :) Though as a side note, these stats were compiled about 2 weeks ago, so they don't have stats more recent than that included if you just started playing right before the cut off?

Originally posted by onlydabshatter

For NA it's only Virginia and Ohio correct? Any plans on using the California or Oregon servers for us West coast players?

Yes and yes. Expanding into subregions is on the list after more resilience, scale, and stability work. Early next year.