Mission Alerts

Stonewood

Expire in 4h 58m

5 flash_on Survivor XP (x900)
9 flash_on Schematic XP (x900)
9 flash_on vBucks (x15)
5 storm mutations active

Plankerton

Expire in 4h 58m

23 flash_on Mini Reward Llama
28 flash_on Schematic XP (x600)
40 flash_on Pure Drop of Rain (x13)
8 storm mutations active

Canny Valley

Expire in 5h 39m

46 flash_on Ingredient: Active Powercell
52 flash_on Lightning in a Bottle (x5)
70 flash_on Transform Key: Sniper Rifle (Rare)
9 storm mutations active

Twine Peaks

Expire in 4h 58m

76 flash_on Lightning in a Bottle (x10)
76 flash_on Pure Drop of Rain (x20)
94 flash_on Storm Shard (x5)
10 storm mutations active
Stonewood: New missions in 28m
Plankerton: New missions in 28m
Canny Valley: New missions in 9m
Twine Peaks: New missions in 28m

Daily Llama

People Llama

x4 @ 350v

Yes, it's a people delivery llama. Just make your purchase and move along. Contains at least 7 people. Somehow.

Expires in 14h 46m

Originally posted by ImDestroyer

Thanks for your response! 36ms ping for London (I live in London) and 46ms for Frankfurt.

Those should be similar to your in-Game ping displayed in region select menu. Are you using a firewall or proxy or VPN for certain traffic?

Originally posted by TrapTarzan

How are we getting refunded for the loot chest glitch?

We are working through the technical aspects, but plan to roll it out next week. More messaging will follow Monday with specifics on timing. Thanks for your patience, we will be making good for those folks!

Originally posted by ImDestroyer

Have 892ms ping in Europe server I live in England and my wifi speed is solid 40mbps. Anyone else experiencing the same?

Can you check cloudping.info for your ping to London and Frankfurt locations?

Originally posted by inno_func

Isn't there a punishment yet? I thought they're punishing teamkillers. Hopefully you reported them. That sucks.

We punish reported repeat offenders with temporary bans (3-7 days).

Originally posted by RatedOld

I know, I know, it takes 10 seconds to manage inventory on consoles. I’m not complaining, but it would be more convenient if it would swap the items like it does on PC instead of going out of hot bar and having to re equip it after it’s been replaced.

We have some changes coming to inventory UI in December... I would hope they are an improvement - we will iterate if they are not ;-)

Battle Royale Ps4 cursor
Originally posted by TrueFirefox

Is their any plans to fix the no cursor issue when using kb and mouse on ps4? Also keep the hate comments to yourself I dont care if your against kb and mouse, it is a intended feature by devs

Let me dig into that.

Originally posted by redeyemaster

So when will the chest bug compensation roll out and what can we expect?

Will it be the missing items or something else?

We are currently talking through technical details - currently aiming for early next week as it is a fairly large undertaking.

Fortnite @fortnitegame
Playstation Network services are currently down, resulting in the recently identified PS4 login issues. Keep track… https://t.co/ST2n2jLX7H
Fortnite @fortnitegame
PS4 players may be experiencing issues logging in. We have rallied the team and are currently investigating. Watch… https://t.co/0yCYXZmnPk
Originally posted by mp2145

Serious question about the definition of "malicious" team killing: I play duos and squads exclusively with friends and if one of us is downed running in the storm, we've killed them to consolidate loot for those who will make it out. My teammates did the same to me on my request when i wasn't gonna make the zone. It's happened I think 3 times total over a few hundred games and neither time was "malicious" within our group. Are any of us at risk for getting banned for it? Will punishment or bans be determined solely based on user reports or do y'all track in other ways? (I understand if you don't reveal specifics of how you track it, more trying to get a better understanding of it). Thanks for all the work y'all do!

Can't be super specific for reasons you stated, but we are always working to improve in this area! Currently only targeting those bad intentioned and serial team killers.

Fortnite @fortnitegame
We are one of the nominees for best multiplayer title @thegameawards! The celebration begins soon. Cast your vote n… https://t.co/9XIgDBLpHL
If you are talking about weapon condition issues, Darren had mentioned something around that in one of our previous Dev Update videos. We are still working...
Originally posted by MrPopoTFS

We appreciate you!

Battle Royale @fortnitegame
Battle Royale players, We will be deploying a hotfix on Nov 20, around 9:00am Eastern Time in order to airdrop in t… https://t.co/PoMthq5M2J
Originally posted by SwitchRedditor

Thank you.

Thanks for hanging in there with us. We'll get there!

How’s it going Fortnite friends,

We will be deploying a hotfix on Nov 20, around 9:00am Eastern Time in order to airdrop in the Silenced SMG ... and more! This hotfix will include a number of balance changes as well. What a pleasant surprise!

There will be no downtime and players will not be interrupted mid-match, so expect a silky smooth transition. Please keep an eye on our twitter for immediate updates.

Did someone say ... balance changes?

That’s right! Hotfix notes below:

  • Enabled Silenced SMG
  • --Can be found as a Common, Uncommon or Rare variant.
  • --This new SMG is Suppressed, making it the quietest weapon in the game.
  • Assault Rifle accuracy increased.
  • --ADS accuracy benefit increased by 33%.
  • --Accuracy penalty per shot decreased by 20%.
  • --Accuracy reset speed increased by 20%.
  • --Recoil reduced by 30%.
  • SMG damage increased from 12/12/13 to 14/15/16 for all rarities.
  • SMG magazine size increased from 25 to 35.
  • Tactical SMG damage increased from 14/15/16 to 16/17/18 for all rarities.
  • Adjusted SMG/Tactical SMG environmental damage to match base damage.
  • Rocket Launcher reload time increased by 10%.
How’s it going Fortnite friends, We will be deploying a hotfix on Nov 20, around 9:00am Eastern Time in order to airdrop in the Silenced...
These are all great questions ravend, we hear you. We plan to discuss community feedback regularly in future Dev Updates and posts like this. :Fortni...
Originally posted by redeyemaster

Not particularly; but I was pointing out they still haven't been totally MIA.

We've been averaging about 1 video every other week or so with the exception of being closer to EA launch where we got them weekly for awhile.

I still want to see them have more STW social media presence and maybe hire someone to be active on their forums.

I agree we need better coverage. We're actively hiring more community folks to make sure this happens. We'll bring on another community manager and several additional community coordinators over the next couple of months.

You guys being great at giving us feedback is what helps drive these changes. So be sure to continue being active in giving us ways we can improve and...
We addressed everyone in that thread and their respective issues. We need information like system specs, ticket numbers, etc so we can dive...
Originally posted by Aki-Akane

Survival <3.
Everything's good in those news, but I don't see (might have missed? Didn't really have time to read carefully) anything about the reroll system. Isn't it coming in december?

<3

If you're referring to the weapon condition stuff, Darren had mentioned that in our previous dev update, but its something we are still working out final design for and into a proper state for you folks!

Rest assured, Ill update you folks when we have a more concrete roll-out on that feature.

Fortnite @fortnitegame
We’ve heard some of your top concerns and here’s what we’re doing! Darren runs through our immediate plan of action… https://t.co/cYPpnK1hXU
We’ve heard some of your top concerns and here’s what we’re doing! Creative Director, Darren Sugg has written and published an in-depth...
We’ve heard some of your top concerns and here’s what we’re doing! Creative Director, Darren Sugg has written and published an in-depth...